Counter-Strike: Global Offensive uppdatering2013-01-10 09:06
Valve har under natten skickat ut en ny uppdatering. Denna har vi nu installerat på samtliga servrar. Ni måste starta om er server för att den nya uppdateringen ska börja gälla!
[Changelog]
- Added Server Report panel. Player can use this panel to report server for things such as inappropriate content and bad performance etc.. This menu is accessible from the Pause Menu.
- Improved competitive matchmaking algorithm to further reduce wait times.
- Fixed 'rebuy previous' not working after the first round of rebuying.
- Spawn points are now randomized every round.
- Whitelisted con_filter convars for debugging.
- Fixed damage taken and given not being fully reset in modes that aren't round-based.
- Changing mp_warmuptime takes effect immediately.
- Added concommands mp_warmup_start and mp_warmup_end, which restart and early terminate warmup, respectively.
- Fixed exploit where cl_interp restrictions could be bypassed.
- Alias command no longer allows aliasing over existing convars and concommands.
- Fixed rare case of maps not matching requested game mode on dedicated servers
- The client-side headshot feedback sound no longer plays for the local client when damaging another player in the head with a grenade explosion or when shooting them in the head through another surface (penetration)
- Slightly reduced the client-side headshot feedback sound volume (spatialized sound is unaffected)
- Fixed nameplate flicker in free cam mode during demo playback.
- Fixed wall penetration on Linux dedicated servers
- Fixed exploit where grenade projectiles were used to boost teammates.
- Fixed a very rare server crash when firing a weapon.
- Improved the error message shown when finding a game fails to locate an acceptable dedicated game server formerly reported as DS.
- Improved memory management on servers with GOTV enabled.
- Changed holiday cheer level to match CS1.6.
[Changelog]
- Added Server Report panel. Player can use this panel to report server for things such as inappropriate content and bad performance etc.. This menu is accessible from the Pause Menu.
- Improved competitive matchmaking algorithm to further reduce wait times.
- Fixed 'rebuy previous' not working after the first round of rebuying.
- Spawn points are now randomized every round.
- Whitelisted con_filter convars for debugging.
- Fixed damage taken and given not being fully reset in modes that aren't round-based.
- Changing mp_warmuptime takes effect immediately.
- Added concommands mp_warmup_start and mp_warmup_end, which restart and early terminate warmup, respectively.
- Fixed exploit where cl_interp restrictions could be bypassed.
- Alias command no longer allows aliasing over existing convars and concommands.
- Fixed rare case of maps not matching requested game mode on dedicated servers
- The client-side headshot feedback sound no longer plays for the local client when damaging another player in the head with a grenade explosion or when shooting them in the head through another surface (penetration)
- Slightly reduced the client-side headshot feedback sound volume (spatialized sound is unaffected)
- Fixed nameplate flicker in free cam mode during demo playback.
- Fixed wall penetration on Linux dedicated servers
- Fixed exploit where grenade projectiles were used to boost teammates.
- Fixed a very rare server crash when firing a weapon.
- Improved the error message shown when finding a game fails to locate an acceptable dedicated game server formerly reported as DS.
- Improved memory management on servers with GOTV enabled.
- Changed holiday cheer level to match CS1.6.
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